Computing Rationale

At Pensilva Primary School we inspire our children to be digitally creative in a rapidly changing world. The use of technology is an integral part of all our lives and a key skill for everyday life and communication. We aim to encourage our children to become computer literate through developing their skills and confidence in programming (we want our children to be competent in coding for a variety of practical and inventive purposes, including the application of ideas within our subjects), data handling (we aim for them to gain the ability to collect, organise and manipulate data effectively), multimedia and technology in their lives. With the internet being more accessible to children through the use of smartphones, and social media, teaching children how to be safe online is of paramount importance.  Our children will connect with others safely and respectfully, understanding the need to act within the law and with moral and ethical integrity. The pupils at Pensilva School will communicate ideas well by using applications and devices throughout the curriculum.

By the end of the EYFS we aim for our children to:

  • Explore and use technology to solve problems and produce creative outcomes
  • Experience a role play area with a range of technology, both functioning and model/ broken devices
  • Be confident to try new activities and show independence with a variety of electronic toys, such as remote-controlled cars, walkie-talkies and interactive pets, as part of continuous provision
  • Select and use technology for a particular purpose, competently, safely and confidently.

By the end of KS1 we aim for our children to:

  • Understand what algorithms are, how they are implemented as programs on digital devices, and that programs execute by following a sequence of instructions.
  • Write and test simple programs.
  • Use logical reasoning to predict the behaviour of simple programs.
  • Organise, store, manipulate and retrieve data in a range of digital formats.
  • Begin to understand how to stay safe online.

By the end of KS2 we aim for our children to:

  • Understand how to keep themselves safe online.
  • Describe how internet search engines find and store data; use search engines effectively; be discerning in evaluating digital content; respect individuals and intellectual property; use technology responsibly, securely and safely.
  • Understand computer networks including the internet; how they can provide multiple services, such as the world wide web; and the opportunities they offer for communication and collaboration.
  • Design, write and debug programs to accomplish specific goals.
  • Use sequence, selections and repetition in programs; work with variables and various forms of input and output; generate appropriate inputs and predicted outputs to test programs.
  • Use logical reasoning to explain how a simple algorithm works, detect and correct errors in algorithms and programs.
  • Be able to use a range of programs for different purposes such as word processing, communicating, spreadsheets and presenting data.
  • Be confident in using a range of digital devices.
  • Gain knowledge and develop skills that will equip them for an ever-changing digital world.

The computing curriculum can be divided into four strands:

  • Code
This concept involves developing an understanding of instructions, logic and sequences.
  •  Connect

This concept involves developing an understanding of how to safely connect with others.

  • Communicate

This concept involves using apps to communicate one’s ideas.

  • Collect

This concept involves developing an understanding of databases and their uses.